V1 Core Loop
Stage: First Playable PrototypeMovement, rotation, drop controls, scoring, line clears, and the first objective loop are playable. This version proves the barrel-packing mechanics before the full art and level dressing.
Play the current build or jump back through earlier prototype milestones.
Pack Di Barrel is an arcade packing puzzle about loading Jamaican care-package barrels with food, school goods, hygiene items, soft protectors, and fragile household gear. Rotate, drop, protect, clear space, and send the barrel home packed good.
Movement, rotation, drop controls, scoring, line clears, and the first objective loop are playable. This version proves the barrel-packing mechanics before the full art and level dressing.
The barrel presentation, level framing, menu flow, and wider play area direction come forward. This version focuses on making the game world feel like a real Huliganverse arcade cabinet.
Unified product sprites, themed item pools, checklist goals, fragile rules, and feedback callouts are included. This version adds personality through item art, level themes, and pack-good feedback.
The current Pack Di Barrel prototype includes the menu, level system, sprite sheets, tuned item handling, and responsive barrel art. Start here for the latest playable snapshot.