Community Dawg

Play the current build or jump back through earlier prototype milestones.

Game Synopsis

Community Dawg is an isometric survival-life game about a neighborhood dog roaming a bright Jamaican district. Explore lanes, yards, shops, school grounds, the football field, taxi stop, church, and lounge while managing hunger, energy, happiness, and respect through one full day.

V1 Core Loop

Stage: First playable prototype

Survival meters, movement, actions, minimap, and the first playable day loop. This version proves the basic dog survival loop works before the world gets dressed up.

Play V1

V2 Jamaican Map

Stage: World blockout and landmarks

Official community buildings, landmark placement, yards, shop, church, school, taxi stop, and lounge. This version focuses on making the district feel like a rural Jamaican small town.

Play V2

V3 Residents

Stage: Character and town-life pass

Official dog sprite, animated residents, NPC routes, waving, and community dialogue. This version adds people, personality, and movement so the town starts feeling alive.

Play V3

V4 Terrain Test

Stage: Known issue build

Terrain, buildings, residents, dog animations, food loop, and the living district are all present here, but this build is kept as a progress snapshot because the road/path pass needs cleanup.

Known issue: road/path terrain tiles are visually misaligned and repeat too heavily. Use V5 for the corrected road/path presentation.
Play V4

V5 Road Fix

Stage: Terrain cleanup pass

Fixes the V4 road/path tile problem with cleaner connected asphalt, sidewalks, dirt paths, and less repeated road marking noise. This is now the best version to play first.

Play Current